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Playing Flash Games in Modern Chrome
To Play Flash Games on this site (After flash was discontinued and removed from chrome)
Windows, Mac and Linux - All Chromium Browsers
To Play Unity Games on this site (After Unity 3D was discontinued)
Windows
Step 1. Install Unity Web Player 3
Step 2. Install Gameload
Mac OS 10.7 or AboveInstall Unity Web Player 3
Klaverjassen
You play Klaverjassen with 4 people strict. The players on eachothers opposites are team-mates. This means North & South are allied and so are East and West. You are South, the other 3 players are controlled by the computer. You play this card game with 32 cards. (7-ace) You win by gathering more points than the other team.
All the instructions you need to play this game are inside the game.
All the instructions you need to play this game are inside the game.
Information
Cards, Card game, Klaverjassen, Klaberjass, Clubby, Clobby, 4 players
- Casino
- Other
- Puzzles
Date added: 2012-10-04 01:49:44 BST
Times played: 271
Times played: 271
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\r\nWith Solitaire Circus, you try to amount a predetermined number of points by setting cards down on either the target piles or an intermediate pile of cards.
\r\nA card is dealt from the main pile of face down cards and laid on your pile. This card must then be moved to either a target pile or an intermediate pile. On the intermediate piles, cards may only be laid down in an ascending order and alternating colour (e.g. red 10, black 9, red 8, black 7 etc.).
\r\nThe target piles must always start with an ace as first card and from then on only cards of the same suit in ascending order may be laid down (e.g. Ace of Hearts, 2 of Hearts etc.). Kings may only be laid down on empty spaces.
\r\nIf you can\'t lay a card down from your hand (made up of your intermediate piles), another is dealt from the main pile. Once all cards from the main pile are exhausted, the intermediate pile is turned over and used as the main pile. Already played cards may not be moved without a points penalty.
\r\nIf you can\'t go any further, you always have the possibility of starting a new round, for which there\'s also a points penalty. Try to always keep a spot free to receive a card. This way, you can always throw away kings and queens and avoid a points penalty.',WIDTH,300,FADEIN,0,DELAY,0,BGCOLOR, '#E2E7FF', BORDERCOLOR,'#003099',FONTCOLOR,'#000044',FONTSIZE,'8pt',FONTFACE,'Verdana,Geneva,sans-serif')" onmouseout="UnTip()">
Solitaire Circus
\r\nWith Solitaire Circus, you try to amount a predetermined number of points by setting cards down on either the target piles or an intermediate pile of cards.
\r\nA card is dealt from the main pile of face down cards and laid on your pile. This card must then be moved to either a target pile or an intermediate pile. On the intermediate piles, cards may only be laid down in an ascending order and alternating colour (e.g. red 10, black 9, red 8, black 7 etc.).
\r\nThe target piles must always start with an ace as first card and from then on only cards of the same suit in ascending order may be laid down (e.g. Ace of Hearts, 2 of Hearts etc.). Kings may only be laid down on empty spaces.
\r\nIf you can\'t lay a card down from your hand (made up of your intermediate piles), another is dealt from the main pile. Once all cards from the main pile are exhausted, the intermediate pile is turned over and used as the main pile. Already played cards may not be moved without a points penalty.
\r\nIf you can\'t go any further, you always have the possibility of starting a new round, for which there\'s also a points penalty. Try to always keep a spot free to receive a card. This way, you can always throw away kings and queens and avoid a points penalty.',WIDTH,300,FADEIN,0,DELAY,0,BGCOLOR, '#E2E7FF', BORDERCOLOR,'#003099',FONTCOLOR,'#000044',FONTSIZE,'8pt',FONTFACE,'Verdana,Geneva,sans-serif')" onmouseout="UnTip()">
Solitaire Circus
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